• Replying to comment by: SolidaritySupremeThere is several ways of tracing. You didnt outline it and

    Well yeah, planning the movement(architecture which I love doing) is very important because you want to make sure it’s posable but not annoyingly posable. Pose ability can really help out with animation. Because I’m having to make sure Rampage has the necessary poses to pull off. The is much more to just what you see as tracing with these Osro design transformers. Planning, architecture, coloring(what the ST would look like from a stick nodes perspective), planning how the shading will be(place certain shapes together to make a certain shading, which a great example of that is the jaw of rampage), studying the movements, how it transform in every piece, etc, etc , etc.

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  • Replying to comment by: ZystonTracing is a very important thing escpecially complex things

    Hmm. I still want to do it(only with transformers), BUT I want to know if it’s wrong to do it even with transformers.

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  • Hey @ralph, even though if I give credit and inspiration to Osro, is it bad and am I a bad person to trace? I’m not wanting to do it forever, because I want to learn from my own original work to get better and better. I still only want to do it with transformers, but I want to know if that’s still bad to do so.

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    • Tracing is a very important thing escpecially complex things but i see what your getting here

      2020-06-30 15:12:02 UTC 4
      • Replying to: ZystonTracing is a very important thing escpecially complex things

        Hmm. I still want to do it(only with transformers), BUT I want to know if it’s wrong to do it even with transformers.

        2020-06-30 15:13:28 UTC 2
      • Replying to: ZystonTracing is a very important thing escpecially complex things

        There is several ways of tracing.

        You didnt outline it and just made it static. It operates and that’s great.
        Skill is what matters.
        Dont worry what people think, I do it.
        I got UC for tracing it, but I didnt outline it.
        It operates.
        That’s what matters

        2020-06-30 15:17:35 UTC 1
        • Replying to: SolidaritySupremeThere is several ways of tracing. You didnt outline it and

          Well yeah technically but hes askin if its good to continue this tracing thing

          2020-06-30 15:19:40 UTC 1
          • Replying to: ZystonWell yeah technically but hes askin if its good to continue

            He can continue until he can learn to do it without looking and tracing.

            2020-06-30 15:22:29 UTC 1
            • Replying to: SolidaritySupremeHe can continue until he can learn to do it without looking

              But still tracing is still usable

              2020-06-30 15:25:26 UTC 1
              • Replying to: ZystonBut still tracing is still usable

                Indeed indeed
                But that’s what I did sometimes.
                I have made a basketball goal without looking
                I made a simple flashlight with glares

                2020-06-30 15:31:02 UTC 1
              • Replying to: ZystonBut still tracing is still usable

                That is true. Ralph did make it where you can do that, but that does not mean we can get cocky with.

                2020-06-30 15:34:13 UTC 1
                • Replying to: Scavenger99That is true. Ralph did make it where you can do that, but t

                  Thats what han solo said

                  2020-06-30 15:38:01 UTC 1
        • Replying to: SolidaritySupremeThere is several ways of tracing. You didnt outline it and

          Well yeah, planning the movement(architecture which I love doing) is very important because you want to make sure it’s posable but not annoyingly posable. Pose ability can really help out with animation. Because I’m having to make sure Rampage has the necessary poses to pull off. The is much more to just what you see as tracing with these Osro design transformers. Planning, architecture, coloring(what the ST would look like from a stick nodes perspective), planning how the shading will be(place certain shapes together to make a certain shading, which a great example of that is the jaw of rampage), studying the movements, how it transform in every piece, etc, etc , etc.

          2020-06-30 15:33:15 UTC 1
          • Replying to: Scavenger99Well yeah, planning the movement(architecture which I love d

            As long as you dont heavily rely on tracing then you’re good.

            2020-06-30 15:35:32 UTC 1
    • It doesn’t make you an entirely bad person to trace.

      However, you did took Osro’s work regardless of crediting.

      But since you’re willing to change and become more original with your figure creation,
      it would be a great start to broaden ideas and such for your own original node configurations.

      2020-06-30 15:35:34 UTC 2
      • Replying to: Cdn.It doesn’t make you an entirely bad person to trace. Howeve

        Look, I don’t want to take his work, but I also want people to enjoy the transformers that see from his channel and enjoy to watch. Idk if this will help, but I can only put his name in the submission. Idk, I’m in a pickle.

        2020-06-30 15:39:13 UTC 1
        • Replying to: Scavenger99Look, I don’t want to take his work, but I also want people

          If you’d like to do something with transformers content, I’d highly advise you to not use someone else’s style when it comes to figure making.

          Since there are tons of reference material than just one independent developer.

          There’s also a discord for it if you’d like to join and like to get tips and such.

          2020-06-30 15:42:52 UTC 3
          • Replying to: Cdn.If you’d like to do something with transformers content, I’d

            So… should me and mike cancel rampage and I cancel mix master?

            2020-06-30 15:44:20 UTC 1
            • Replying to: Scavenger99So... should me and mike cancel rampage and I cancel mix mas

              It’s entirely up to both of you.

              But it’s a good thing to start something original.

              2020-06-30 15:47:27 UTC 2
              • Replying to: Cdn.It’s entirely up to both of you. But it’s a good thing to s

                Ok… I still want to release both of them, but after them, that’s it. I’ll stop tracing transformers. But it will be awhile before I start making SF again because I’m getting more busy in the summer and school is coming up(oooof).

                2020-06-30 15:48:52 UTC 0
          • Replying to: Cdn.If you’d like to do something with transformers content, I’d

            And ok, that is true, and I got it now, thank you so much.

            2020-06-30 15:45:21 UTC 0
            • Replying to: Scavenger99And ok, that is true, and I got it now, thank you so much.

              for this long ass convo (conversation)

              2020-06-30 15:47:47 UTC 1
              • Replying to: Zystonfor this long ass convo (conversation)

                Hey, mostly what I needed to hear is that I need to use my own style. Those words are a big impact even though if they are simple and easy to know. Thank you Cdn.

                2020-06-30 15:50:58 UTC 0
                • Replying to: Scavenger99Hey, mostly what I needed to hear is that I need to use my o

                  Well its a joke i dont tend to be a serious douche if i want to (escpecially with friends) but if its threatning for you then i get you so sorry for that reply

                  2020-06-30 15:55:24 UTC 1
            • Replying to: Scavenger99And ok, that is true, and I got it now, thank you so much.

              https://discord.gg/DThTSG

              I’ll be able to help if needed.
              (Along with others.)

              2020-06-30 15:47:53 UTC 1
              • Replying to: Cdn.https://discord.gg/DThTSG I’ll be able to help if needed. (

                Thank you, I’ll think about it

                2020-06-30 18:00:56 UTC 0
    • I think it’s hilarious that you blocked Bootlegsnake because he told you not to trace and then immediately made this post

      2020-06-30 22:04:09 UTC 2
      • Replying to: ████████ ██I think it’s hilarious that you blocked Bootlegsnake because

        Well yeah, I was mad at first, but then I thought about what he said and then boom(makes post). And now I’m taking Cnd’s advice. So yeah, I do find myself ironic.

        2020-06-30 22:11:22 UTC 0
    • not at all, that’s why there’s a background to use in Creation Mode anyway lol

      half of SN stickfigures are just stickfigure-versions of some other form of media, usually via tracing or heavily referenced

      its where tracing other people’s STICKFIGURES that is a gray area, typically frowned upon

      2020-07-01 17:35:55 UTC 1
      • Replying to: Ralph (Developer)not at all, that's why there's a background to use in Crea

        Ohhh ok, thank you for telling me, I feel much better.👍

        2020-07-01 18:47:17 UTC 0
  • My cousins are coming over again tomorrow so there will be another delay on rampage. I will post this again in the morning.(hey look, I actually did a short post).

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  • Replying to comment by: Freddy FazbearScavenger don’t got the muny to buy him

    That is true tho ;-;

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  • Replying to comment by: Orange, Leader of the Holy Orange ReichThe thicc boi belongs to @scavenger now

    ( ͡° ͜ʖ ͡°) ye

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  • Replying to comment by: Ralph (Developer)ngl i feel like im in school with all of your posts lol als

    Lol, thank you, and you have inspired me to write even longer paragraphs.

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  • Replying to comment by: Ralph (Developer)the update is out also you can see all the splash screen wi

    Sucks for me cause I have IOS

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  • Replying to comment by: AbsoluteSpaghettiStick nodes of course

    Nvm, Android got the update first. And you use android.

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  • Replying to comment by: AbsoluteSpaghetti@scavenger devastator got into the splash screen lol [bpfb_i

    Yay, where did you get that?

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  • Replying to comment by: Orange, Leader of the Holy Orange ReichDidn’t read lolololoolollolololollllloloolollol (sorry tho)

    Fine, fine. It talks about rampage and Devastator tho. Your missing out.

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  • Replying to comment by: Orange, Leader of the Holy Orange ReichLong haul probably... i just got scrapper a week ago so I’m

    Yeah. But they could have made him less chubby and a little more taller.

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  • Ok so here is an example regarding to my other post on how important granite colors are. and also the back ground color can also be important because depending on the ST colors and the color of the back ground, it could really fit with it and bring out that extra detail to make it pop out more.Like for example with this back ground(this is rampage’s vehicle mode window):

    And yes, Ik, they look like spot lights.

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  • Ok so after Rampage is released and is on this website, I want to show you guys how important shading is by comparing the shaded rampage to a unshaded rampage. Color is also very important but shading(granite color) is very important. It’s not only just making that segment color Dark or light for that granite color, but you also some times want to have Different types of granite colors different from the segment colors to make it more colorful and to make it less bland. Like for example: Devastator’s three yellow figures have different types of yellow, but also has different types of shadings on it to give it a more realistic look to what each vehicle has been through or how different each vehicle has been made. It’s hard to explain, but depending on the stick figure, you want to have a variety of shading. Like I’m working on rampage right now and let’s say if he went through the desert, you may want to add like a brownish, Orange, yellowish color on the wheels or on the bottom section of that vehicle because he was driving through dirt and sand. You don’t only rely on shapes for detail, you also rely on the granite color that goes with that segment color to give it that extra texture/detail. That’s my lesson for today.

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  • Wait so @stuperb6, what is your favorite studio series Constructicon? I will guess that it’s not scrap metal.

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