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So, Uh… I just crashed sticknodes.
Essentially what happened was i was working on a base, finished it, but decided to change it a bit. Before changing it I copied all the properties and then edited the base. i deleted the base from the project and re-added it (so that the parenthesis wouldn’t be added.) I then pasted all properties including node positions. The app then crashed.
I think what happened was that since i added more nodes the app didn’t know what to about it and crashed. A possible fix would be to clear the “copy” data of a stick when its deleted from a project.




That sucks
Everything was saved dw. The only way a crash like this would happen without saving is if you did it on purpose.
Mhmm