• Replying to comment by: UnknownEasing definitely helped. Make sure to remember gravity stil

    sorry man not my style gotta fix that scarf though

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  • Replying to comment by: GEYF*ck ye my bg was used

    lol

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  • ok eptiah here is product i changed weapon add background and added a few extra frames so you can actully see when someones being cut i will update RHG later aint going tween or go to 10fps cause my style is more like fast and not as smooth than other than animatiors i like my animations to be fast and with many effects but yeah fast 20 fps does go with my style cause my style is fast with blur effects i added shake effects and didnt over do it and i added a few extra frames so you can see the person being stabbed

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  • Replying to comment by: Uncontrolled edge 11why does it pause at the end ima have to fix that

    ok now it stopped doing that wierd illuminati confirmed

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  • ok here is the animation eased out lol

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    • Lmao it’s amazing how everybody forgot to insult this to focus on drama
      Thanks for posting actual animation

      2019-02-18 20:54:05 UTC 1
  • Replying to comment by: Uncontrolled edge 11Epitaph i think the reason i think you recommend tween was c

    why does it pause at the end ima have to fix that

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  • Replying to comment by: FrostyTheWhaleOi, How long does this animation go to be

    20 seconds

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  • Epitaph i think the reason i think you recommend tween was cause animation was stiff and dont have to do much easing how is this

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    • why does it pause at the end ima have to fix that

      2019-02-18 20:15:49 UTC 0
      • Replying to: Uncontrolled edge 11why does it pause at the end ima have to fix that

        ok now it stopped doing that wierd illuminati confirmed

        2019-02-18 20:23:11 UTC 0
    • you got promise here, main issue is footwork and that will lead you to getting better all around

      here there’s no sense of feet being planted, might as well be flying, the poses are just all over the place, realistically at least one foot is “anchored” to the ground most of the time

      2019-02-18 21:42:39 UTC 1
  • Replying to comment by: CookieInTheFaceOne isn't a sword, it's a scythe. And that isn't your cha

    Actully the one with glasses is jeez and yea it is a little stiff

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  • Replying to comment by: Ralph (Developer)tough to ask for criticism when there's 8 frames you know?

    i know just showing progress

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  • Replying to comment by: UnknownWell, i’ll give my word. Your style doesn’t work well with

    i use 20 fps

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  • Replying to comment by: LeviCool

    move the body more and fix the trail
    but not bad you will be great with practice

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  • progress what do you think

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    • One isn’t a sword, it’s a scythe. And that isn’t your character.

      1/10

      2019-02-18 17:36:12 UTC 0
      • Replying to: CookieInTheFaceOne isn't a sword, it's a scythe. And that isn't your cha

        Actully the one with glasses is jeez and yea it is a little stiff

        2019-02-18 19:59:23 UTC 0
    • tough to ask for criticism when there’s 8 frames you know?

      gotta make longer things or else we have nothing to base it on

      2019-02-18 19:05:48 UTC 2
  • Replying to comment by: LeviGuys,we could create a two-minute collaboration,each of us h

    sounds good

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  • yeetus that fettus is anim good your should it be deletus

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