More nodes in a figure should be able to be locked. And when moving the figure, it should be done with more flexibility. Something mimicking IK would be quite cool.
Following on from this what I’m thinking is that IK and FK would be applicable to made structures rather than just nodes so essentially we could have a tool menu that drops down and allows for various types of movement, colouring, filters etc almost like Smart-stretch how you can allow it given all nodes in that area can move correspondingly.
Sort of like making the Stickfigure into an image at times so it can be manipulated from there but less of an image and more of some kind of hit box.
For example:
‘ Node Configuration: ‘
‘ Allow Stickfigure IK ‘
‘ Allow Stickfigure FK ‘
‘ Gradient Direction ‘
‘ Gradient Position ‘
All of this might get more finicky so whenever SN PC becomes a thing I’m hoping we see more options like these there.
Here’s a video explaining IK and FK. SN already uses FK, it’s how we move nodes around. Locked nodes are like a very stripped down version of IK
Following on from this what I’m thinking is that IK and FK would be applicable to made structures rather than just nodes so essentially we could have a tool menu that drops down and allows for various types of movement, colouring, filters etc almost like Smart-stretch how you can allow it given all nodes in that area can move correspondingly.
Sort of like making the Stickfigure into an image at times so it can be manipulated from there but less of an image and more of some kind of hit box.
For example:
‘ Node Configuration: ‘
‘ Allow Stickfigure IK ‘
‘ Allow Stickfigure FK ‘
‘ Gradient Direction ‘
‘ Gradient Position ‘
All of this might get more finicky so whenever SN PC becomes a thing I’m hoping we see more options like these there.
ralph-no.png
“something something something app needs to be rebuilt something something”