@thefishingdude
Joined on July 18th, 2024, this user has been a member for 688 days and is the 247,449th person to register an account.
Has 38 submissions, the first one uploaded on September 3rd, 2023 and the most recent on May 31st, 2026.
Of those, 0 have been featured and 4 have won Users' Choice.
On average, each submission earns 1,272 downloads.
In total, they have been download 48,367 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 195 stickfigures.
On average, when this user rates stickfigures, they are 89% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 105 comments on non-activity pages of the site. Alternatively, this user has made 345 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Indeed
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Ngl Supernatural is a good show
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It\’s what it says
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I also made it easily Color Changeable
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Might make a PPV version
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@nln56 here’s my progress so far
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I\’m not completely sure what your saying for the window part but I can do the fixed axis
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Actually, windows with smart stretch might not be a great idea, leme explain..
So in a real car, the window doesn’t crunch down, it goes down into the door, in between the interior door panal and exterior bodywork, so if you wanted a realistic window/door setup, here is what I recommend doing:
Make the door as normal, but without the window, then off the same node the door is based off of, make another part that’ll behave like the door, but it can move up and down, then (since it is a separate part and doesn’t follow the smart stretch impulse of the door) make it smart stretchable along the X axis. It’ll mean you’d have to move 2 separate nodes when you open the door, but it’ll make it way more realistic.
And if you want really realistic doors, make the door and window 2 completely different stickfigs so you can adjust the opacity (tint) of the window (or door.. idk why you’d need to but you could.. I guess..) and abuse connectors and smart stretch multipliers to make the door look 3D when it’s open, like me
And btw I love the rig so far

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And to make it less confusing to the animater and easier to use, id suggest making the smart stretched nodes and the sliding parts move along a fixed axis
But who gives a damm about that
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I’m not completely sure what your saying for the window part but I can do the fixed axis
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Might make a PPV version
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I also made it easily Color Changeable
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Kidnapping van?
Uhmmm…. sure…