Yea some progress with Tanner
I based him around beat-em-ups instead of fighting games (because smash reminds me more of a beat-em-up than a fighting game) so short-hops, backdashes and all that crazy movement may not apply to him, he just kinda runs wherever
R an g e d s p a m t i m e!
cooldown nerf
must have meter
Good luck spamming with those nerfs lol
?
One thing: my character legit has a move that is literally throwing several kunai in quick succession. Easy spam.
Spam moves are scummy, his Sheild Bash can reach your range and pressure you hard plus invincibility frames
Inputs:
[Assuming B is normal attack]
Standing Attack (B)
Connect Move 1 ( -> B)
->End Move (->, B)Sheild Bash [must have meter] (While running -> B/->,->,-> B)
Forward Strike (-> B)
Ranged characters be like: hehe boi
Well i think that shield will be useful bud
Hiro with red hot steel ranged moves be like: I AM A SUPERIOR BEING
(capable of melting other metal)
This is not metal, it’s a summon weapon
Summons cannot break, they can only be knocked out of the users hand
Goodluck with spamming because i’m gonna create dodging and crouch dashes you overpowered cuck
I’m trying to make my sonic like that
Okay that’s illegal, too good
sorry no i’m just a good animator
HOT DAMN
This took me 5 hours i think
Not counting the time i spent fucking off and procrastinating
I would definitely play a game that was like that!
fr if somebody finishes their character’s animation i’m gonna get to animating
Frick we’re supposed to be smash bros like>