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    supermintsubscriberuc-winner-lvl1 2022-10-16 12:43:16 UTC

    I realized that for intense fight scenes and cool scenes that look 3D, I needed better stickfigures ☠️

    So I gave the default a glow-up, and im gonna do the same for blockhead ( and im giving him a smart-stretch 3D cube for a head, bet that’s what you’ve always wanted to see but you’re too lazy to do it )

    And then I’ll have to re-animate all the fight scenes all over again, yay !

    1
    • It just looks oily ngl

      2022-10-16 12:58:00 UTC 1
    • 3D fight scenes =/= detailed figures

      details are harder to animate dynamically with heavily detailed figures, so 3d-heavy animations tend to focus more on flatter colors and simpler designs which are easier to animate / create angle shots of

      there are some exceptions but id just animate a simple stickfigure at that point

      2022-10-16 13:22:12 UTC 7
      • Replying to: SquiSN3D fight scenes =/= detailed figures details are harder to

        an example:

        2022-10-16 14:35:02 UTC 2
      • Replying to: SquiSN3D fight scenes =/= detailed figures details are harder to

        Eh it’s not that detailed ( wait a minute you never said that ), just gradients and more nodes to move so 3D scenes look more convincing, pretty sure it’ll scale well with stretching ( we’ll have to see™ in a few months when I actually finish animating the dang thing )

        2022-10-16 15:01:30 UTC 0