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I realized that for intense fight scenes and cool scenes that look 3D, I needed better stickfigures ☠️
So I gave the default a glow-up, and im gonna do the same for blockhead ( and im giving him a smart-stretch 3D cube for a head, bet that’s what you’ve always wanted to see but you’re too lazy to do it )
And then I’ll have to re-animate all the fight scenes all over again, yay !



It just looks oily ngl
3D fight scenes =/= detailed figures
details are harder to animate dynamically with heavily detailed figures, so 3d-heavy animations tend to focus more on flatter colors and simpler designs which are easier to animate / create angle shots of
there are some exceptions but id just animate a simple stickfigure at that point
an example:
Eh it’s not that detailed ( wait a minute you never said that ), just gradients and more nodes to move so 3D scenes look more convincing, pretty sure it’ll scale well with stretching ( we’ll have to see™ in a few months when I actually finish animating the dang thing )