New Updates (1.1.1 and 1.1.2)

So I pushed out two updates over the past few days. They were both focused on the two most-common (but still rare) crashes, as reported by Google Analytics. The changelog for the first update looked like this:

  • Bug fix for a crash caused by Android clearing away important memory when the app was in the background – resuming the app would cause it to crash.
  • Bug fix for a crash affecting a few devices with nvidia GPUs. This is due to a bug with nvidia’s drivers.

The second update was needed due to the fact that bug #2 apparently wasn’t completely fixed, hopefully things are all good now – I’ll keep monitoring crash reports to verify.

Also, the search continues for a used, cheap-but-still-okay Mac for me to develop the ios version on – really hoping to find one in the next day or two.

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