New Version (2.4.4 – 2.4.7) – The “Stop Asking Me For Fonts” Update

September 21 – New version 2.4.7 out for iOS to fix app-freezing for iOS 12 users.

So I think it’s time for a new post, the last one has been edited to hell with all the additional releases.

Version 2.4.4 of Stick Nodes is now released, as usual, for Android devices!

Changelog (2.4.7)

  • Fixes app freezing on iOS 12. This update will come to Android users soon, to keep version numbers the same.

Changelog (2.4.5 – 2.4.6)

  • Nothing major, small tweaks. Version 2.4.6 is the update bringing these changes live to iOS.

Changelog (2.4.4)

  • Lag options, use them to improve performance when animating (look under undo/redo buttons).
  • Textfields now have a few fonts from which to choose.
  • Zooming is much better and more responsive.
  • Filters can be toggled to low/high quality, for lag.
  • Option to have joined stickfigures scale with each other.
  • Parallax is now applied to camera scaling, if the stickfigure scales with the camera.
  • Watermark moved to be a project-wide option, either affecting all frames or no frames.
  • Some bug fixes and other changes.

So yes, this update finally introduces some new fonts to use in your animations. I don’t want to go font-crazy (they eat up memory) but intend on adding some more in the future. I will gauge what people like/want and determine what to add later.

Personally though I’m more excited about the new zooming. IT’S SO SMOOTH LIKE SERIOUSLY ZOOMING SHOULD BE A GAME ITSELF GO AND DO IT RIGHT NOW.

Also with all the talk of the (fake) Stick Nodes demon all these months, I decided to actually add a (real) easter egg to the app. Good luck finding it… It’s highly underwhelming!

Skin Modding

Also a quick note, this update comes with the ability for users to re-skin the app as they please. There’s actually a group dedicated to it here. In fact, there’s already a dark theme, too.

The instructions aren’t too hard, but you do need to have a relative idea of how to navigate around files on your device in order to get everything in place.

  • Create a folder called /skin/ in /Stick Nodes/ (or drop a folder called /skin/ into the Stick Nodes app files if on iOS, with iTunes)
  • In it, place your modified textColors.txt and animationMenuAtlas.png – but place this PNG file in an appropriate sub folder /HD/ or /SD/
  • (textColors.txt can be copied from internal app files, in the /assets/ folder)
  • (animationMenuAtlas.png can be copied from internal app files, in the /assets/{HD or SD}/atlases/ folder – small devices only use SD assets folder)
  • (How do you get into internal app files? Use an APK editor or find a link to download the files posted by someone online)

So your folder should look like:
/skin/HD/animationMenuAtlas.png (the 1024×1024 one)
/skin/SD/animationMenuAtlas.png (the 512×512 one)
/skin/textColors.txt

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TJaaz1920arcionekCARLOS GONZALEZMirmyo Production Recent comment authors
coco bird

lol
this
goood

albo3
263
albo3occifersubscribermega-noderfeatured-lvl1uc-winner-lvl1meow

PRAISE THE LORDS WE FINALLY HAVE FONTS

Goruman the Plasma Soul
Goruman the Plasma Soul

The 2.4.8. Update should be called: The “We Want Smart Stretch” Update

928
928

Please make the font be able to add it yourself (in addition, the font add features (like in picsaypro) are definitely better)
?

928
928

Please add backsoud

?Grib of the Troupe?
101
?Grib of the Troupe?Roblox = online daters, Minecraft = crappy RPers

WE NEED MORE FONTS LIKE A-A… hlap me wit wut 2 say next ._.

Mirmyo Production

cool

Mirmyo Production

Yes RALpH!