New Version (2.6.1 – 2.6.4) – The “Omae Wa Mou Shindeiru” Update

Edit July 24th – Version 3.0.0 of Stick Nodes is in the works – and has been for a few months. If you haven’t been keeping updated with my posts on the activity section of the website, or even my periodic tweets, you may not know what’s coming.

The biggest new feature, which is taking the longest to properly program and add to the app, is the idea of Movieclips. If you’re familiar with Flash (Adobe Animate), you know what Movieclips are.

Basically, they’re mini-animations that can be added to your project. They can also be saved to a file, like stickfigures. In the preview to the right, the “aura” figure is actually a Movieclip containing a few frames of the aura “animating”, and it is just dropped into the project and as you can see, the animation for it is handled automatically across all of the frames it appears in.

This will be incredibly useful for repeating/looping animations, like walk cycles, sirens, fires, water, a passing-by background (if your scene is in a car, for example), etc….

The release date is still up in the air. This was/is a massive undertaking and is taking a lot of time to get right – hoping for some time in August.


Edit April 15th – Version 2.6.4 is out for Android and is already uploaded to the App Store (should be out in a day).

Changelog (2.6.4)

  • Fixed crash with eyedropper/color-picker for some devices
  • Made “Submit stickfigure” window act like “Send files” window in regards to preserving current selection when typing new filter text
  • Fixed some typos

This update was just a few bug fixes that would have bothered me if I left them for the weeks/month(s) it will take to work on 3.0.0.

No but seriously this time, this is the last 2.X.X update.


Edit April 9th – Version 2.6.3 is now out for IOS as well.


Edit April 7th, again – Version 2.6.3 is out for Android, I borked Creation Mode when not in left-hand mode. This is pushed out to Google Play and Amazon stores right now and should be live momentarily. The IOS release was canceled and will be re-submitted soon.

Changelog (2.6.3)

  • Look I don’t really actually know what I’m doing here it’s all a charade

Edit April 7th – Version 2.6.2 is out for Android, and is already uploaded to the App Store – will be live there in less than 24 hours. This version fixes a few bugs.

Changelog (2.6.2)

  • Fixed color window in left-hand mode
  • Reorganized left-hand mode a little
  • Fixed bug regarding “Add tweened frame” and stickfigures locked to the camera not tweening

Edit April 4th – This update is now out on the IOS App Store as well.

Why is it called the “Omae Wa Mou Shindeiru” update?

Because I’m racist and this update includes a translation of the app into Japanese courtesy of resident Japanese wizard Zordoron Rez. Shouts out to him and his kung-fu kanji skills okay I’m done trying to be witty let’s get on with it.

Changelog (2.6.1)

  • Added Japanese as a new language! Thanks to @Zordoron_Rez on Twitter!
  • Fixed color picker not working on some devices.
  • The “copy stickfigure properties” button can now copy a stickfigure’s layering position in the frame.
  • Added “left-hand” mode to App Settings. Maybe someone will find it useful if for nothing else, just to look different and edgy.
  • Fixed polyfill anti-alias lines issue.
  • Some tweaks to minor things

So there’s not much fun stuff this update, but I had to fix some bugs and I really wanted to get the app localized into Japanese for increased financial gain because there’s a lot of Japan boiz that I’m sure would love to get in some animation action!

Now, unless I need to get a bug fix update out…2.6.1 will be the final update of Stick Nodes…2.

Next update I’ll be transitioning the app nomenclature to “Stick Nodes 3.X.X” and as you recall, Stick Nodes first transitioned into the “2.0.0” versioning when it got a major facelift in the UI (which I seem to remember lots of you babies crying about it but now it’s pretty damn BETTER HUH?)

I digress…

Stick Nodes 3.0.0 will change the game a bit, so it may take a while for me to get it out, but don’t worry, it’s coming.

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LuckycharmsDamboy ProductionsRealSpookimatorKingRalph (Deviloper?)InfiniteTheOrigin Recent comment authors
Otosaka

Hi thanks for your hard work. I have problems with the update I can’t download it.(the pro version). I downloaded it from the Google Play and I can’t update it. Speak with me from my email

arcionek
1,049
arcionekadministratorocciferuc-votermega-noderfeatured-lvl1uc-winner-lvl2I abuse sticknodes.

You mean purchased…?

Xen1407
472
Can’t sign in cause impossible captchas are bad
Can’t sign in cause impossible captchas are bad

Wait you have a ROBLOX face on ur profile? I never knew there were ROBLOX fans here

RoughCrusher(GamerSean1891_yt)

Roblox fan here
And minecraft

Xen1407
472
Shemar
Shemar

I think it need to like more animeish and better rasengans

Shemar
Shemar

To look*

Mr.Oof (Currently trying To Burn Ice)
100
Mr.Oof (Currently trying To Burn Ice)occifersubscriberI suck at memes,you suck too

Definetly not happeneing.

Jullianyuan21
Jullianyuan21

Next in 2.6.2 make the sound longer like 1 minutes of sound because in the sound it’s only 7 seconds please add long sound to add musics songs.

arcionek
1,049
arcionekadministratorocciferuc-votermega-noderfeatured-lvl1uc-winner-lvl2I abuse sticknodes.

It’s that short so sticknodes.com won’t bronk on memory usage overload. Apps have restricted limit on memory usage and if it reached that the app would lag or crash :l

AkuTheTerrible

Or, if you REALLY want songs, you could be the opposite of lazy, and split the song you want to use into multiple sound files, and shove them into the sounds folder. I mean that’s how I do it.

Naniya
Naniya

Epic

FREDDYPLAYING
FREDDYPLAYING

Make Russia language (I make a texture)

ThinkingButters
ThinkingButters

Soviet?

FREDDYPLAYING
FREDDYPLAYING

Да

Fade
Fade

Ralph how do you update it?

Lil birb studios

Ok

Brent Anims :3

Stick nodes bug: *Exists*

Ralph: It’s Free Real Estate.