New Version (3.0.0 – 3.0.2) – The Movieclip Update

Edit October 28th – Version 3.0.2 is finally released for IOS. It contains all new features in the changelogs below.

Version 3.0.3 is already in the works, with mainly more bug fixes, it will be out in the coming days.

Edit October 27th – Version 3.0.2 is out for Android users. More bug fixes. I am working on getting this update uploaded to the App Store for IOS today.

Changelog (3.0.2)

  • Fix – Lowering opacity to 0 on movieclips would destroy the entire planet.
  • Fix – Fixed the appearance of a gap on rounded segments.
  • Fix – Fixed the placement of new nodes when zoomed/scaled up.
  • Fix – Movieclips set to “Once” would playback faster than “Loop” during a delay.
  • Fix – MC Library Tools add/edit button did not disable when there were figures in the import list, but all were hidden.
  • Fix – Deleting a stickfigure/sound from the project would not remove the stickfigure/sound from the currently-being-created movieclip.
  • Fix – Fixed Japanese translation.
  • Fix – Tweaked the physics of the ball on the Pro splash screen.

Edit October 26th – Version 3.0.1 is now live on Google Play for Pro users as well.

Edit October 24th – Version 3.0.1 is out for Android now, just a bunch of bug fixes. The Pro version is still processing for some reason, Google hates me and likes to nitpick about random nonsense policy violations that don’t exist. As a result they “rejected” 3.0.0 (but the Free version was fine for some reason?).

It’ll be out Eventually (any minute or hour…or day)

Changelog (3.0.1)

  • Fix – Pressing “back” button during MC Editing playback would freeze the app.
  • Fix – Some phone resolutions would cut off the “View Options” popup, it’s now scrollable.
  • Fix – Layout issue with Animation/Panning/Camera buttons.
  • Fix – Splash screen crash if clicking link as the screen transitions.
  • Fix – Redoing an event of adding a locked figure to the camera would crash.
  • Fix – Crash resulting from undo/redo-ing some MC editing.
  • Fix – Free version of the app would be able to open a Pro project with sounds, crashing on playback because sounds were disabled.
  • Fix – Skin check crashed on some devices.

This update is coming to IOS this weekend!

Well, it took about six months, but like I did warn back then – this update was gonna be a doozy. If you want a stroll down memory lane, Arcionek has compiled (for some reason) a list of all the times I’ve referenced or teased 3.0.0 through the past few months, glance through that for some lols.

Stick Nodes 3.0.0 is finally released, right now for Android – in the coming days for IOS.

So what does this massive update contain? Well, let us peruse this changelog together.

Changelog (3.0.0)

  • Movieclips added! A very big new feature, movieclips are individual objects which contain animated frames that can be added to your project, like stickfigures.
  • Users can now delete/hide/rename imported figures. See the “Edit” icon near import lists.
  • Frames now only have a node limit (of 6,400), no more stickfigure limit per frame.
  • When in Creation Mode or Movieclip Editing Mode, you can now “Trace frame” to use a frame as a background image for reference.
  • View settings menu added near the play/stop buttons to better organize common view-based options, like onion-skin settings.
  • Onion-skin now has option for how many past/future frames to display (can be set to 0).
  • Selecting a join-anchor node will display a list of Stickfigures attached to it in the sidebar under “Stickfigure Tools”.
  • The context menu on each frame thumbnail now allows to copy up to 25 frames at once.
  • Added new setting to “Lag Options” window, to only render every 3rd thumbnail to help improve performance.
  • Changed appearance of nodes and static nodes, for visibility.
  • A toggle button for low-quality blur has been added to export windows, this will export the animation but use the “low quality” version of blurs, which is sometimes better.
  • Added new shape option to triangles, when in Creation Mode – “Upside-down”.
  • Added the option to preserve changes made when testing smart-stretch in Creation Mode.
  • Fixed an issue regarding Pivot STK file with circles, a bug related to auto-camera, and a joined-stickfigure bug.
  • Skins are disabled by default in App Settings, art assets have changed and new skin assets will need to be created/applied.
  • A lot of other small changes and fixes probably…

So what are movieclips?

You can think of movieclips as animated stickfigure objects that can be added to your project, saved, imported, etc.

They’re “mini-projects”, essentially. They are most useful to looping background elements, or effects, or walk cycles – things like that.

Check the video above for my (bad) explanation as to what movieclips are and how to use them. There’s much, much more possibility than you would first expect.

Of course, this update has a few other changes (dat changelog tho) but movieclips will steal the spotlight, rightfully so.

For now, I will work on getting this update out to IOS hopefully before the weekend.

Afterwards, I already have ideas on things to improve and will likely have some bugs to fix so expect 3.0.1 soon.

Speaking of bugs to fix, huge shouts-out to Arcionek and Heckray (and Dezway?) – they are the two (three?) beta testers that helped find countless bugs and ways to improve 3.0.0 before its release today. Of course, they actually delayed the update’s release by days – even weeks. So…blame them?

Also, another big shouts-out to all the translators of the app who, for some reason, don’t just tell me to kick rocks when I come at them with a massive homework assignment full of paragraphs of text to translate:

PS At the time of this writing, I’m looking for a Russian translator right now. So if сука блять is more than just a meme to you and you’re fluent in Russian/English, let me know!

Alright, that’s it for now. I need to go lie down.

For a few weeks.

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Download,Dowlpad movie clips!

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COPPA is coming…

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