Edit January 11 – This update is now live on the App Store as well!
Something something when one door closes another opens.
Look I wanted to make a pun regarding the ongoing Doors Collab that provoked this update just, go with it.
Changelog (3.0.5)
- MP4s can now export to a max resolution of 1920 x 1080 if your device can handle it (Pro only).
- Blur and glow can go up to 2.0, up from 1.0 (Pro only).
- Polygon shapes can now go as low as supporting 4 sides, aka easy squares.
- Segment length is now a visible and editable field under “Segment Tools”.
- Bug Fix: Anti-aliasing with polygon gradients would give bad color outline.
- Bug Fix: Leaving MC mode would bring you back to frame 1 on the main timeline.
- Bug Fix: If selecting nodes for a polyfill, the app will no longer “prefer” and assume you’re re-selecting the currently-selected node.
- Bug Fix: Undo/redo an add/paste segment would sometimes mess up draw order.
- Bug Fix: Smart-Stretch would break when encountering a node of 0-length.
- Bug Fix: Undo a “Delete one segment” event would sometimes mess up lengths.
- Bug Fix: Magnifier in Creation Mode would not show nodes.
- Bug Fix: Large rounded segments would sometimes have gaps near the top/bottom.
- Bug Fix: Fixed Spanish translation for some texts.
Okay so neat, right? Now you can enter the Doors Collab. (Please follow the rules and stop giving Stick Nodes users a bad name dammit.)
Exporting at 1920 x 1080 is gonna be slow and painful depending on project size and device CPU power. But hey, 1080 Youtube videos so there’s that!
If your device explodes please direct all complaints to:
Mr Sean Byrnes
69 Kangaroo Isle
Orange, Australia 42069
In other news, I’m currently dedicating a lot of time to upgrading some of the website’s backend and features which is why SN (the app) updates are a bit quiet. I wanted to get this quick one out because of the Doors Collab complaints as well as all the bug fixes.
Hopefully the next update will include functionality for submitting movieclips to the website, no estimated date yet though.
I WANT DOWLOAD FOR COMPUTER!!!
I had an Idea does the update but has the option to load sprite as in the pivot animator
Been suggested and planned. But if you load one background image you’d notice how much memory usage and whole file size skyrockets by just one background.
*moves to the backround*
Ralph did you hack me again
Some questions that I will ask and you answer:
1: I understood what I said but I will take the chance because I am very crazy
2:It was suggested that without the internepletation in the animation, those that take the animations without locking could be the way the animator pivot
3:É também foi sugerido em que pode colocar os arquivos de stk do pivot em pack em animação ou o stick mesmo de qualquer versão??
4:thanks
I understood none of this except “thanks”.
Just understand this. These features were and are suggested a lot. They are considered, but there are other features planned first as they are more doable.
Ralph on the new update that adds the button to load sprite with the pivot it will be added the new version of stick nodes
Ralph bro how did you become a developed. What’s your salary
hundreds of thousands of pennies
tell me in the next update will have the button to load sprites
well that’s been addressed already, see here: https://sticknodes.com/faqs/#ideas