New Update (1.0.8)

New update released last night, should be done propagating through the app stores.

Changes in 1.0.8:
– Bug fix: Back button would sometimes crash app (when app was starting up).
– Bug fix: Invalid entries into number-only text fields would crash the app.
– Bug fix: App would force quit when device GPU did not support 3-byte RGB FrameBuffers (changed to a more standard 4-byte RGBA format).
– Installed a better way to receive error reports.
– Other miscellaneous potential bug fixes.

There are still one or two other rare bugs that I’m aware of that I’m waiting for more information on before I can deduce what the problem is, yo.

“Stick Nodes” Released!

So guess what? Well, the title is a pretty dead giveaway, but yeah, Stick Nodes is finally released on Google Play (other Android stores coming very soon, and then maybe even iOS – we’ll see).

There are two versions, a free one and a pro one. They both contain the same features – the only difference being the free version contains a quick ad on startup and applies a small watermark on export .gifs. The pro version contains no ads and no watermark.

Give it a try

So there you have it, 4.5 months of work finally coming to fruition.  If you try the app out, please try to give a rating, it really helps in the first few days to start off strong with the ratings.  I really appreciate it!

Can’t wait to see what you guys create with this stuff.  Post some of your stuff in the comments or on the official Facebook page / Google+ page.