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Explosive BulletToxic911 AnimationsRalph (Developer) Recent comment authors
Toxic911 Animations
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Toxic911 Animations“S e r i e s R e v i e w”

Story and humor are inapplicable to this animation, so I won’t critique them. (Though there were some humorous jokes, they are not the main focus of the fight).

This is a good example that high-quality animation does not necessarily equate to a high-quality fight. The animation in this fight is stellar, and the effects are very on par. Visually, it’s enjoyable to view and the fight itself succeeds quite a lot in this aspect of animation. However, the actual fight itself suffers from quite a lot of smaller problems that combine into larger issues. The application of angles and VCAM is mismanaged throughout the fight, and this open frame style is not particularly utilized well in the fight. Attacks, while animated very well, do not have an emphasis or impact on them, resulting in attacks that are weak and floaty. As an animation, this is some incredible work and shows a lot of prowess over animating. However, as a fight, this has quite a lot to improve upon. However, if the major inhibiting aspects of the fights were improved, there could be some stellar work produced.

High 2/5.

Explosive Bullet
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Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4PL Team Slave Owner

Animation here was pretty good and so were the angles and the effects. But unfinished is very underwhelming. My biggest problem with this fight probably has to do with how every attack lacks force and impact. All throughout the fight all movements kinda lack that power. Not a big fan of the music. Normally music like that can work, but works best when something looks professional. Example being the MKX Sub Zero Vs Scorpion fight.
High 2/5