@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,271 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 10,972 downloads.
In total, they have been download 1,579,997 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Replying to comment by:
I kinda wanted to make that joke, but I had doubts people would understand it.
I am glad to be proven wrong. -
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Replying to comment by:
I gotta visit here occasionally to show I am doing at least something.
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Long time no see. One big remake complete with a mess of the past few months. Despite my countries political stability rapidly declining and a government possibly looking to Ruby Ridge me, I am alive and still getting stuff done. Not as much as I would like, but I am back on the grind.
Time for a lore dump.
With the deployment of the Combat Bot, the need for a new robot in place of local law enforcement became necessary. Combat Bots became a clear liability in domestic combat with flawed target identification and plating which caused bullets to spall, causing civilian casualties in growing rebel threats. The need for a domestic replacement was urgent which resulted in a more cost effective, less overkill and practical robot around Thaltop. This allowed them to improve the existing flaws on the gen 1 platform while development began on the gen 2 platform. The enforcer bot became a staple of the country of Thaltop.
The Enforcer Bot utilizes the same metal casts as the combat bot with a few modifications, using aluminum instead of expensive titanium steel alloy.
The lighter weight opens up faster mobility for chasing suspects along with the improved foot design enabling frighteningly fast run speeds. They are equipped with non lethal gear like OC spray and 40mm rubber heads. They are also programmed to be more personal with the citizens, interacting and speaking to them. Their visual capabilities are also enhanced for distant identification and sensing. The prongs on the front of the head pick up signals to catch smells and tastes, catching dangers to the public as well as tracking illegal drugs. Soft armour plate serve to not just catch bullets and protect the bot, but also more to reduce spall and richochets, increasing safety to surrounding non combatants. -
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