File:PL-Tweened-Rain-Movieclip.nodemc (21.9 KB)
Date:June 20, 2023
Category:Effects
A device cooking effect that I used a bunch of in PL episode 4. 9 frames intended for use at 20fps with tween.
This is something you will want to add last in an animation given the performance impact.
Note; Turn off filters to temporarily relieve lag
#projectlandfall #weather #rain #shower #water (Project Landfall)
This is something you will want to add last in an animation given the performance impact.
Note; Turn off filters to temporarily relieve lag
#projectlandfall #weather #rain #shower #water (Project Landfall)
How to use: This download is a Movieclip file. If it contains a joined figure, you can access it by going into the Movieclip object (edit it) and then copying the entire assembled figure inside.Filters: Remember, Movieclip objects may use filters, and if you don't have Stick Nodes Pro these filters will not work and the Movieclip may look very different.
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Android How to download stickfigures & sounds:
- As of 3.2.0, Stick Nodes will no longer automatically find downloaded files in your /downloads/ folder. You must open the file with Stick Nodes explicitly for it to be moved into the correct folder.
- Download a NODES (or STK) or ZIP file. When done, tap it and "Open With" > "Stick Nodes". See this image for an example.
- Sounds: Download an MP3 file < 256kb. When done, tap it and "Open With" > "Stick Nodes"..
IOS 13+ How to download stickfigures & sounds:
- If using Chrome or Firefox, download a NODES (or STK) or ZIP file, select the file and "Open in Stick Nodes" after finished downloading.
- If using Safari, download a NODES (or STK) or ZIP file, follow these directions.
- Also for ZIP files, check out this quick and informative tutorial by Auto-Angel.
- Sounds: With Safari, follow these directions.
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Project Landfall more like Project Lag
haha goteem
Why is some simple rain so laggy?
PL Team Slave OwnerSo many seperate stickfigures recieving different filters which have to be calculated seperately. They might be one node but it’s the samples of the filters that make it lag. If the drops were sprites however….
The lag could be reduced since the filter math is cut completely. I will see what I can do on that.
I think you put it on 0.00 capacity
Its not that nad if u edit and deactivate filters 🙂