• Profile picture of 🔰「Herb’s Purgatory」🔰

    🔰「Herb’s Purgatory」🔰 2021-02-02 19:59:33 UTC

    Okay I’m finnally explaining all the “plot points” on Omo
    First I’ll redo his boosts:
    POW Omo:
    He can only get the power boost/Base Boost by getting hurt in his first form, any type of injury (example: Paper cut, Broken arm, cuts, etc.) he gets the ability to conjure spikes from the ground and the back of his lower arm
    DEF Omo
    He can only get it by having a fatal blow in his Power Boost/Base Boost or his form with no Boosts he gets a significant boost in defense but loses speed, he can call a shield from far away, that shield can’t be broken, but someone could knock it very far away from Omo, he can control the shield with his arms, and use it as a vehicle to enhance his speed for a short time
    SPD Omo
    The strongest one (he gets his mask back!) he gets a big speed boost, getting so fast he can basically stop time for 1 minute. He can also conjure three transparent spikes, they can be either thrown at an enemy or transformed into perfect transparent versions of him, with enhancements in each of his “stats” (Power, Defense, and Speed) after he uses the spikes he cannot conjure more either until his enemy completely destroys his spikes or clones, or after 10 minutes. (The spikes can also let him fly, even when he has 1 of them)
    If you want you can help me with ideas

    TL;DR
    POW big spike in arm and ground go brrr
    DEF big shield but no move
    SPD DIO but more tá and 3 stands

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