Replying to:Ralph (Developer)big dumb just rotate the camera 90 degrees then rotate the e
And so export quality looks better , if he just wants to like look at her pants for reference , he won’t have too much unnecessary space taken up by the rest of the body
Better, I guess
Not bad, i’d be happy to re-create your OC if you’d like, just send it on Discord.
User Banned
U mean u want me to give u the link to it I can’t do it on discord anymore so email?
[email protected]
User Banned
Thank u
User Banned
Done
…let’s be level headed
Don’t use gradients fro clothing
If you do , I suggest adding them as streaks
Use some segments and make kinda like a scratchy design
Detail the skin with gradients , aliens are almost always shown as shiny and such
Seperate the hands a bit more from the sleeves , it’ll look cleaner when you move the hand
Make a good color palette and mix it up a bit , darkening up some areas in clothing adds a folding or mesh look to it
User Banned
Thank u for the advice
Also use a flat segment to make the shoes flat , it’s better also if it’s a darker version of the main shoe’s color
Gonna show Cassidy since she has the cleanest design overall in terms of how detailed
Easier to take in and look at
big dumb just rotate the camera 90 degrees then rotate the export -90 degrees for BigVertical
I wanted to show her figure and figures making it up tho
Also , if he uses the images in the app for reference they’ll be shrunk down since it’s vertically too big
And so export quality looks better , if he just wants to like look at her pants for reference , he won’t have too much unnecessary space taken up by the rest of the body
get an inspiration source for some clothing/armor
not to just copy from, maybe get a few sources and kinda mash them together
look at the dude in your pic, for example
the designs and structures, small details, glove, etc
simple-limb-gradient is textbook “im making this up as i go”