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Replying to:Ralph (Developer)holy crap how long did it take you to make all these
also j
Quite long. For every stat I need to do a math equation to keep everyone balanced.
This is a small part of the Health calculation:
HPStat(randomNumber)*x*SizeIndex*x*ArmourIndex*RecoveryIndex*x*ResistanceIndex/100
[Not spoiling the whole equation to prevent people using it to make OP characters]
Index are to set to 0.00- 2.00. Determined by me.
This goes for every stat.
Bigger characters are heavier making their WeightIndex in the 0.00-0.99. This means: their speed stat*0.73 , making their speed decrease. (0.73 is a random number)
You get the rest. If you don’t, thats fine too.
Huge Buff for Valstrom

holy crap how long did it take you to make all these
also jack OP as hell
Quite long. For every stat I need to do a math equation to keep everyone balanced.
This is a small part of the Health calculation:
HPStat(randomNumber)*x*SizeIndex*x*ArmourIndex*RecoveryIndex*x*ResistanceIndex/100
[Not spoiling the whole equation to prevent people using it to make OP characters]
Index are to set to 0.00- 2.00. Determined by me.
This goes for every stat.
Bigger characters are heavier making their WeightIndex in the 0.00-0.99. This means: their speed stat*0.73 , making their speed decrease. (0.73 is a random number)
You get the rest. If you don’t, thats fine too.
I hate maths