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    StickHelmetsubscriberocciferuc-winner-lvl3featured-lvl3master-noderuc-votercrusader 2021-11-24 09:02:10 UTC

    @milkymurderer the mall

    10
    • Pretty good for a fight animation, you’ve essentially landed on almost everything you need for one
      The biggest and only issue however is the lack of in-between frames for many of the actions Milky performs, leaving it feeling glaringly choppy and not as smooth as it could be
      If you want her to look like she’s performing quick actions then make the in-betweens few in number, but elaborate and very much there
      Make use of smears and blur effects to emulate motion
      Fix that problem and it’s nigh perfect

      2021-11-24 11:06:39 UTC 3
      • Replying to: MellowPretty good for a fight animation, you've essentially lande

        I tried it but it feels like milky ain’t even trying and just cuts them in a weak pathetic way, but I’ll figure something out.

        2021-11-24 11:09:28 UTC 1
        • Replying to: StickHelmetI tried it but it feels like milky ain’t even trying and jus

          I guess it depends on the fps you use
          A higher fps means that you’re more able to add detail in between

          2021-11-24 11:14:07 UTC 1
          • Replying to: MellowI guess it depends on the fps you use A higher fps means th

            Going to 60 frames moment
            My FPS is at 10 so I’ll probably bump it up to 12 or 13, maybe.

            2021-11-24 11:17:58 UTC 1
            • Replying to: StickHelmet Going to 60 frames moment My FPS is at 10 so I’ll probably

              20 is what I use
              Yeah, more frames are needed to make everything look good, but the additional detail is worth it

              2021-11-24 12:00:17 UTC 1
    • I like it

      2021-11-24 16:52:27 UTC 1