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Not so long ago a animator decided to animate because he wanted too, first dozens of frames it looked great, the animator was happy about it he continued animating, the animator kind of struggled at the scene of the guy holding a weapon getting hit in the head but he managed to get by it. Then his skills were thrown out the window once he started animating the combat








It’s cool, it has all the fluidity it needs and it’s in the correct speed, it just needs some impact, like when the girl jumps from the ceiling or whatever, she could have used some more impact, some better camera positions can also help