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    Andrew Tatesubscribertreasure-trove-winneruc-winner-lvl1featured-lvl1occifermega-noder 2022-01-11 18:09:51 UTC

    Update:
    Running jump
    Backwalk
    Jump

    You might wanna include more movie clips in the group desc cause I started thinking about mortal kombat and street fighter animations and how they work. Stuff like a running jump, back jump and back walking is necessary. Or else you’re gonna have only forward animations while going backwards lol

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    • well, when they go backwards they just turn around, but ill include running jump

      but i think people are tired of me constantly changing the move list lol

      2022-01-11 19:41:15 UTC 1
      • Replying to: Kingston 💚well, when they go backwards they just turn around, but ill

        I think the backwalk/dash is a good idea. An example, of no backwalk is used in the default project
        Another thing is landing lag.
        For example, if I used a midair move, and hit the ground before the anim was fully finished, it would cancel it and play the anim and then I would be able to act again.
        An example of no landing lag is used in the default project below.
        Also, I think it would be a good idea to add rolling. But only when your on the ground. So only front and back.

        2022-01-12 14:59:10 UTC 1