because while 99% of the code is the same, there is a different code base for platform-specific stuff
I work on Android stuff because it’s on my main computer, so that’s “done” first
then I push the code over to my macbook since you can only compile iOS apps on iOS devices
there I make any changes that are in that 1% and submit it to the App Store
that alone makes it take a little longer
but
then Apple has a procedure where they have to manually review apps, so that makes it even *longer*
it’s usually just a couple days longer but this time might be a little different, I want to watch for any bugs first and fix them before releasing the iOS version of this update
because while 99% of the code is the same, there is a different code base for platform-specific stuff
I work on Android stuff because it’s on my main computer, so that’s “done” first
then I push the code over to my macbook since you can only compile iOS apps on iOS devices
there I make any changes that are in that 1% and submit it to the App Store
that alone makes it take a little longer
but
then Apple has a procedure where they have to manually review apps, so that makes it even *longer*
it’s usually just a couple days longer but this time might be a little different, I want to watch for any bugs first and fix them before releasing the iOS version of this update
how about you do the iOS version first
so by the time you finish the Android version, the iOS version is about to be released to the app store
because it’s easier to transfer all of those files so you don’t lose them testing the new update
I see where you’re going with this