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Now that I used simplified stickfigures for fight-scenes, I can put more attention to detail on the normal sticks and worry less about how hard it is to animate with it. That being said, I fixed Max’s body so it’s less stick-like, which also made him taller (???) but I think it looks fine.
I still have to change it for all of his outfits, then fix Nick & Ash…the former of which also has another outfit…








Basically:
– Torso is wider
– Arms are very slightly longer, and more muscular
– Lower arm curves inward now
– Legs are bigger to compensate for wider waist
– Collarbone/Neck is raised
Taller
Well that’s obvious, everything in that comment however might’ve been overlooked if I didn’t specify it
Thanks anyway