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Idea, texture nodes
It would be a good idea to be able to texture a node or figure, let me explain. In the stick figure creator menu, there would be an option to put an image or sprite onto a selected area of a figure depending on its placement of it you could click combine, and the image over top of the selected area of the figure would texture it. If you wanted something to go over the texture, then before you combine it you could push it back and have the nodes you want over the texture.





Something like this could also be used with polyfill
Would be cool but with the right set-up it’s already very doable with other means.
Ik, but the way it would work would be that the texture doesn’t move, unless the whole figure does

Kind of like chowders texture
How is it done? It would be useful for Chowder-like textures so it would be good to know
basically masking
which i’ve entertained the idea of recently so…
I will find you.