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feature suggestion, the ability to add reverb/echo to sounds
and to choose how much times it echoes
it can be so useful for impacts, or noises inside a big building
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- 23%
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13 votes
feature suggestion, the ability to add reverb/echo to sounds
and to choose how much times it echoes
it can be so useful for impacts, or noises inside a big building
just like… play the sound again, but lower volume.
That wont work, i tried. Here look at this
https://streamable.com/yzthuv
It just sounds too fake, not like a real echo. It has no reverb to it and it doesnt make the sound feel like it was executed in a big indoor space.
And i dont have space to put that much sounds in an anim, theres too many useful sounds every 4 frames or so, so every frane would have to have a sound in it just to slightly get a janky echo
good idea though, i wish it worked
theres too many useful sounds every 4 frames
Put the sound into a movieclip.that’s too much work, waste of time considering the echo doesnt even sound that good
but as ralph said, its the closest thing you’ll get to an echo ig
honestly it’s possible, along with other relatively simple sound modifications
its just im very limited with the built-in LibGDX sound framework
i’ve perused around for some 3rd party pure Java libraries and may be able to come up with something in a future update
but for now yeah you’ll have to do what arc said
or echo it yourself in a 3rd party app and re-export the mp3
or just do all the sound-adding after, in post-processing with a video editor app