Replying to:SillyWizard01can you teach me your ways
I just use double framing to accentuate pauses in movements, so instead of animating on 1s with 2 different frames of movement, instead just animate on 2s, by making faster movements one frame long, and slower movement 2 or 3 frames long.
For example, a flip goes from fast to slow to fast, so 1s to 2s to 1s. The double framing makes the airtime look more natural I guess(??)
Probably not the best explanation, you can look up better explanations on double-framing somewhere else, I didn’t really use any tutorials, I kinda just experimented with it and it works better and is way more efficient.
can you teach me your ways
I just use double framing to accentuate pauses in movements, so instead of animating on 1s with 2 different frames of movement, instead just animate on 2s, by making faster movements one frame long, and slower movement 2 or 3 frames long.
For example, a flip goes from fast to slow to fast, so 1s to 2s to 1s. The double framing makes the airtime look more natural I guess(??)
Probably not the best explanation, you can look up better explanations on double-framing somewhere else, I didn’t really use any tutorials, I kinda just experimented with it and it works better and is way more efficient.
TLDR; Just try stuff out ’til it works lol
no how do you get motivation thats what i mean iguess i think probably
Watching movies/TV shows probably
I was watching ATLA yesterday and was like “hey I wanna animate some cool fight scenes like that”, so I did (well, I’m not finished with it but yeah)
*taps add frame twice*
Also you owe me like 6 dollars