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    🪵 Revenant Log 🪵subscriberuc-winner-lvl1occifer 2024-06-26 20:41:20 UTC

    I’ve always noticed (and kinda hated) how stiff SN characters can be. What I mean by this is that the stickfigures just never have human emotions or do human things

    Whether its fear, breathing, or breathing while youre sitting and scratching your head

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    • Additional Info / Yapping

      I’ve always felt that adding human reactions and emotions to stickfigures will really add “life” to animations

      Like, killing for example. I can show an animation of a bunch of citizens doing a walking animation then getting shot in a massacre. It would be a very dark idea, but would it necessarily feel like the citizens had a life? It would just feel like they were a bunch of sticks doing a walking movieclip until getting shot up.

      However, if I aninated atleast a minute of the citizens and characters doing human things, like smiling, reacting to things around them, breathing, and acting sad, angry, or happy. Then say I were to animate a massacre of said citizens, wouldn’t it feel more impactful? Like they actually had a life and it was all taken from them.

      Anyways, enough yapping here. To summarize all of this, I feel like adding emotion to stickfigures could make things like death, fighting, dialogue, or the overall animation more impactful

      2024-06-26 20:47:14 UTC 8
    • finna add a “jitter” to nodes that iterate up through their children nodes

      2024-06-26 22:04:39 UTC 2