Replying to:SillyWizard01its been nearly four months since it was supposed to be due
was originally gonna just be the rounded trapezoid thing and come out 4/20
but then decided to just do the connector thing too
this went well riiiight up until some issues with the core functionality of stickfigures was just too annoying to keep ignoring, so that’s eaten up a lot of time because it involves changing a lot of stuff that could break existing stuff – had to constantly open and check old projects/figures/etc to make sure all was still okay, and often it wouldn’t be!
be patient m8, the longer it takes means the better it’ll be
its been nearly four months since it was supposed to be due
was originally gonna just be the rounded trapezoid thing and come out 4/20
but then decided to just do the connector thing too
this went well riiiight up until some issues with the core functionality of stickfigures was just too annoying to keep ignoring, so that’s eaten up a lot of time because it involves changing a lot of stuff that could break existing stuff – had to constantly open and check old projects/figures/etc to make sure all was still okay, and often it wouldn’t be!
programming is fun
Tl;dr the bug with flipping that showed up on stream had led to Ralph tearing down the foundations of how stickfigures are coded.
I thought you’d be used to the silly delays for the past 150 updates
Last time I asked a month and a bit ago you said “a week”
IT’S BEEN MUCH LONGER THAN A WEEK
Yeah because we thought we were close, then a “small” bug showed up. And it became an epic quest to find One Piece or something.