Yes, the most effective/efficient way to do it would be to put the movieclip into a project at 8fps, set the frame delay to 5 seconds, and then export it as a GIF.
If the 5 second GIF doesn’t cover every sprite, that’s fine. It’s common to have certain frames to an MC omitted, you’re not sacrificing downloads or anything.
Of course, these parameters aren’t my decision. When you said “sprites” I assumed you had a massive sprite sheet, but again. Even if you do or don’t, not up to me.
It would certainly for the best.
also don’t worry, going to submit the among us start match screen thingy
Yes, the most effective/efficient way to do it would be to put the movieclip into a project at 8fps, set the frame delay to 5 seconds, and then export it as a GIF.
If the 5 second GIF doesn’t cover every sprite, that’s fine. It’s common to have certain frames to an MC omitted, you’re not sacrificing downloads or anything.
Of course, these parameters aren’t my decision. When you said “sprites” I assumed you had a massive sprite sheet, but again. Even if you do or don’t, not up to me.
Hope my rambling helps 🤷
what if all the sprites are in one frame in a movieclip?
Oh that works too! In that case I’d recommend just putting the movieclip into a 1 frame animation and exporting the 1 frame as a PNG.
yea, just did that, lol
you must clearly show what is being downloaded, that’s the goal of a thumbnail
being flashy/funny should be the secondary goal
many people don’t get this, and a lot get denied because of it
also GIFs shouldn’t be 10 seconds long and 5 gigabytes in size ffs
sorry im taking out my years of silent frustration on you
Ralph can you delay the deadline by 2 months I procrastinated too much