I made a few animations before the recent update but now when I view them all the gradients are reversed (this is the ssj aura which now looks like an egg yolk and I had tweening on because I suck at doing inbetweens)
I also just discovered that when you have tweening on, the frames that I actually made and placed remain intact so it causes like a flickering thingy between reversed and regular
Replying to:Xhc77I also just discovered that when you have tweening on, the f
thats just a thing with tweening
the way it works is like, for auras and effects and stuff when you place each aura stickfigure manually you have to click something that says something along the lines of “keep when tweening” or so
or just put it in a movieclip and that solves the issue
as for the gradients, ralph said not to save anything affected by the bug so uhhh maybe ur screwed idk
it reverses all gradients for every animation with tweening that I made before the recent update
I also just discovered that when you have tweening on, the frames that I actually made and placed remain intact so it causes like a flickering thingy between reversed and regular
thats just a thing with tweening
the way it works is like, for auras and effects and stuff when you place each aura stickfigure manually you have to click something that says something along the lines of “keep when tweening” or so
or just put it in a movieclip and that solves the issue
as for the gradients, ralph said not to save anything affected by the bug so uhhh maybe ur screwed idk
I didn’t save it, I just viewed it, but before the update it was normal
Also I made this in 4.1.4 with a movieclip
why are you in 4.1.4
I made th animation in 4.1.4 it’s kinda old
But I’m viewing in 4.2.2