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Hey so ive come up with 2 ideas for sticknodes that would atleast personally assist me out when it comes to making stickfigures and such
they may seem small and stupid ideas but i thought about sharing them regardlessok so first i thought about the trapezoid where you can choose from where the end of the node can actually increase in size, for example starting from half of the node, instead of the full node, so you can like drag up the node where it can begin with it
and second i thought about some sort of .[value] on the curving system
sometimes i need to make something thats really small onto the bg that im working off of and when i try to use a curved segment, it bends too much and i have to use multiple nodesso instead there could be an extensive use to lower the value, instead of being 1-2-3-4 and so on, there could be a 0.1-0.2-0.3-0.4
these ideas could really save up a lot of node storage and help with the limit
just some thoughts i had
(also why is there a zoom limit, let me zoom in as much as i want you dick)
anyways thats about it




yeah adding decimals to some various properties is something “coming soon”
as for the trapezoid thing you’re being coco for loco puffs
also just use connectors