• Aight ima bouta crash out
    This shit should not be failing the way it is

    Some im trying to make some stuff with mcreator and blockbench, and I want it to be animated, so I TRIED using geckolib, which, apparently everyone uses, without issue, all fine and dandy

    When I try to make an entity, it goes fine.

    I model it in block bench, animate it, texture it all well and good

    Exporting is just a walk through the park, export the animations, the model and the texture all fine,

    Make it in mcreator, smooth sailing import everything fine, doesn’t tell me anything amiss

    Try and spawn it in the world? Crashes instantly and doesn’t even render the model.
    And mcreator crash logs don’t even tell me what the fuck is going on just a buncha bull malarkey “null” and “error” and “unexpected”

    You no shit its an unexpected error, tell me how to fix it, programm.

    I seriously have no idea what’s the issue, I exported the files correctly with the right names, I made sure compats where right, hell I even followed nerdys (the guy who made geckolib) tutorial, and yet every fucking time, entities crash the game and items don’t even render at all.

    I’m tweaking

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