a little update on last post, i figured out the only thing that made the animation bad was that i had snapping on, and that i didn’t used layers (i was too lazy to use em anyways)
anyways here is a lil improved version of the animation. its still not finish but i think it looks good
since its not finished, i’d recommend reducing how far down the grunt’s head goes. makes him look like he’s dancing instead of walking – also, the front hadn should be flipped cuz the middle finger knuckle should be on the upper half (srry I animated alot of madness combat so i’m a precision freak for it, you do you tho)
since its not finished, i’d recommend reducing how far down the grunt’s head goes. makes him look like he’s dancing instead of walking – also, the front hadn should be flipped cuz the middle finger knuckle should be on the upper half (srry I animated alot of madness combat so i’m a precision freak for it, you do you tho)