Activity Insanessed 2026-04-15 08:37:33 UTC I’m still wondering how other sound designers make sounds for barrages of punches, I tried fireworks and it didn’t really feel like a punch, I’ve even tried machine gun fire but it sounds bland. Can anyone help? 6 CHIDEX · 1 month, 2 weeks ago Reminds me of that yuji vs mahito scene 2026-04-15 09:14:02 UTC 4 ULTIMUS482 (more bisexual) · 1 month, 2 weeks ago Replying to: CHIDEXReminds me of that yuji vs mahito scene STANDING HERE I REALIZE 2026-04-15 11:40:11 UTC 2 Royal Nation Geist · 1 month, 2 weeks ago Replying to: ULTIMUS482 (more bisexual)STANDING HERE I REALIZE YOU WERE JUST LIKE ME TRYING TO MAKE HISTORY 2026-04-15 11:54:04 UTC 3 arcionek · 1 month, 2 weeks ago I mean… For actual sound effect design, it’s usually a mash up of many different sounds, sometimes with changes up tempos or tones. Saw a vid of a guy that did sfx for Deep Rock Galactic, and the workflow was really eye opening to me. 2026-04-15 11:35:14 UTC 3
Reminds me of that yuji vs mahito scene
STANDING HERE
I REALIZE
YOU WERE JUST LIKE ME
TRYING TO MAKE HISTORY
I mean… For actual sound effect design, it’s usually a mash up of many different sounds, sometimes with changes up tempos or tones.
Saw a vid of a guy that did sfx for Deep Rock Galactic, and the workflow was really eye opening to me.