Hmm of course make it understandable and when the figures are fighting just go with the flow for example in the video i post when the stickman punch he just go with a flow to make a combination of attacks punch,elbow,kick, kick but ihope this help cuz im not verygood at teaching,giving advise/tips 🙂
Hmm of course make it understandable and when the figures are fighting just go with the flow for example in the video i post when the stickman punch he just go with a flow to make a combination of attacks punch,elbow,kick, kick but ihope this help cuz im not verygood at teaching,giving advise/tips 🙂
And to make it smooth why not use tweening and untween combine them untween when punching kicking tomake look strong in the vid thats tweening and not
Youre welcome
its very good, you’re good at animating complex moves, but it still lacks some easing
best example is 0:09 when he lands after the kicks and the flip
he just lands
and becomes a statue
adding just 1 (maybe 2) frames of him settling into place after touchdown on the floor = easing
point of easing is it’s not flashy, it’s not exciting, it’s tedious work
small tiny adjustments that nobody really notices, but it makes the figures seem more lifelike
Oof.mp3 way to go ralph
Because i didnt ease there i thought its okay next time i’ll ease everything to make it good thankyou again ralph