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    Unknown Makersubscriberfeatured-lvl1uc-winner-lvl1 2018-07-12 15:08:18 UTC

    Thanks ralph for suggesting easing to me

    2
    • Hmm of course make it understandable and when the figures are fighting just go with the flow for example in the video i post when the stickman punch he just go with a flow to make a combination of attacks punch,elbow,kick, kick but ihope this help cuz im not verygood at teaching,giving advise/tips 🙂

      2018-07-12 15:35:44 UTC 1
    • And to make it smooth why not use tweening and untween combine them untween when punching kicking tomake look strong in the vid thats tweening and not

      2018-07-12 15:41:31 UTC 0
    • Youre welcome

      2018-07-12 15:43:19 UTC 0
    • its very good, you’re good at animating complex moves, but it still lacks some easing

      best example is 0:09 when he lands after the kicks and the flip

      he just lands

      and becomes a statue

      adding just 1 (maybe 2) frames of him settling into place after touchdown on the floor = easing

      2018-07-12 17:41:49 UTC 1
      • Replying to: Ralph (Developer)its very good, you're good at animating complex moves, but

        point of easing is it’s not flashy, it’s not exciting, it’s tedious work

        small tiny adjustments that nobody really notices, but it makes the figures seem more lifelike

        2018-07-12 17:42:35 UTC 1
        • Replying to: Ralph (Developer)point of easing is it's not flashy, it's not exciting, it

          Oof.mp3 way to go ralph

          2018-07-12 21:10:42 UTC 1
      • Replying to: Ralph (Developer)its very good, you're good at animating complex moves, but

        Because i didnt ease there i thought its okay next time i’ll ease everything to make it good thankyou again ralph

        2018-07-13 10:57:27 UTC 0