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@ralph since you’re planning to do modify branch in the animation timeline, it might work better if you could open a stickfigure editor panel in the animator timeline to edit static nodes and the only things you can’t do is add, delete and split segments.
Thats a good idea but I dont know I just feel like it kind of defeats the whole purpose pof editing/creating a stickfigure, but thats probably just me lol
you’re not wrong
editing certain properties of a stickfigure essentially has to make it a whole new stickfigure, which is why only some are editable only in Creation Mode
so frostbite’s suggestion, while it would be neat(TM), wouldn’t really work unfortunately
l a y e r s
then how are you going to make modify branch work