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@Ralph the thing with node limit and movie clips. If I have movie clip with 3 Nodes on 1st frame, then 7 on 2nd…
Does it make it 10 Nodes in one frame in node count or will it just change depending on frame?Also how would filters apply? On movie clip in general or do I have to add filter internally (that could surpass Pro filter block so oof).
I plan on making bunch of sprite movieclips like different tree variables and wanted to know.






this is too much for my aussie brain to handle
a frame still just counts the nodes on the frame, nothing more
sticks can have filters, animating inside mc’s behaves just like normal animating, same tools etc (just no camera because, that doesn’t make sense, and no text because technicalities)
then mc’s can have a filter that is applied to the whole thing
aka if you wanna blur a guy walking by in the bg (walking guy = the mc)
I THINK
because I haven’t gotten to that stuff yet
entirely possible I realize i dun goofed and sht just isn’t feasible
there are frame limits in mc’s
I’m working with 40 frames max, might make it 30
they’re meant for small, simple loops etc
they’re basically mini-projects, gotta be conservative with use
also node count per frame is less than that of a normal frame, still playing with these values