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    arcionekadministratorocciferuc-votermega-noderfeatured-lvl1uc-winner-lvl2 2019-09-24 18:16:00 UTC

    On my head for a while. Like over a month. Any ideas how would be glass shatter be doable? Since we need to consider light reflecting and shadows on small pieces.

    2
    • I dare you to ask me for stickfigures masking other stickfigures

      *pulling out gun crate*

      I dare you

      2019-09-24 19:01:55 UTC 1
      • Replying to: Ralph (Developer)I dare you to ask me for stickfigures masking other stickfig

        I… Don’t think that would resolve the issue…

        Or maybe it does to some exte-

        2019-09-24 19:52:17 UTC 0
        • Replying to: arcionekI... Don't think that would resolve the issue... ... O

          broken shards aka polyfills mask the reflection of a dude or something

          like

          2019-09-24 19:55:26 UTC 0
          • Replying to: Ralph (Developer)broken shards aka polyfills mask the reflection of a dude or

            No I meant like light reflection with shadows being the issue.

            2019-09-24 20:14:07 UTC 1
            • Replying to: arcionekNo I meant like light reflection with shadows being the issu

              b e v e l f i l t e r

              maybe, would kinda do it

              2019-09-24 20:15:13 UTC 0
              • Replying to: Ralph (Developer)b e v e l f i l t e r maybe, would kinda do it

                is this reverse psychology to get new features……

                2019-09-24 20:15:36 UTC 0
                • Replying to: Ralph (Developer)is this reverse psychology to get new features......

                  Nah I don’t think I would constantly bash you with reverse psychology.

                  2019-09-24 20:17:52 UTC 1
                  • Replying to: arcionekNah I don't think I would constantly bash you with reverse

                    I swear I am doing this unintentionally lmao

                    2019-09-24 20:18:09 UTC 1
              • Replying to: Ralph (Developer)b e v e l f i l t e r maybe, would kinda do it

                Breaking News: Stick Nodes 3D comfirmed by Ralph

                2019-09-24 20:17:12 UTC 1
                • Replying to: arcionekBreaking News: Stick Nodes 3D comfirmed by Ralph

                  2019-09-24 20:26:47 UTC 1
                  • Replying to: Ralph (Developer)

                    But on srs note. If we’d be getting bevel filter I think we’d need to make an improved ui for filters and stuff :/…

                    *furiously scribbles more in UI ideas*

                    2019-09-24 20:30:19 UTC 1
          • Replying to: Ralph (Developer)broken shards aka polyfills mask the reflection of a dude or

            Also that masking would be easy for me since I use also editing software and can just make the shards green scre-

            2019-09-24 20:15:21 UTC 1