i’d have made the floor/camera go more down/up during the shake rather than more of the rough quick shake you did here
not that it’s wrong or anything but, might’ve been a bit more oomph with that
also pause just a millisecond longer before leaping when he’s fully crouched
and always have the contact frame with jumps or punches
you need the frame where he’s fully extended, jumping, but feet (or 1 foot) is still on the ground
here you went from crouch -> he’s halfway off the screen
K, just asking, why was I @‘ed? xd
Because they can.
welcome to my world
xD
IDK 😐
why you saying Idk
Damn that mans neck is thin, it about to snap like a twig.
i’d have made the floor/camera go more down/up during the shake rather than more of the rough quick shake you did here
not that it’s wrong or anything but, might’ve been a bit more oomph with that
also pause just a millisecond longer before leaping when he’s fully crouched
and always have the contact frame with jumps or punches
you need the frame where he’s fully extended, jumping, but feet (or 1 foot) is still on the ground
here you went from crouch -> he’s halfway off the screen
oof at so much feedback