-
@ralph I think I have a good idea:
What if there was an option to have stretchy nodes to only go in a linear motion, because that would help for things like pistons, or other things that only extend up and down/left and right.
@ralph I think I have a good idea:
What if there was an option to have stretchy nodes to only go in a linear motion, because that would help for things like pistons, or other things that only extend up and down/left and right.
I kinda made a thing like that. Have a segment, put its scale to 0.01, stretch it as much as you can. Then do scale 10x. Then copy it and make it go back. Now you just move that segment and due to app glitching it snaps to an angle. The longer the segment the harder for it to go out of place. Only problem with it is if the entire stick is rotating it can snap into wrong angle but it’s easy to put it back in.
But yea. I agree we need smth like that. I suggested it in the past. That and/or segment being angled towards other segment.
oh we giving out proprietary SN hacks now?
Stick Nodes: Cheat Codes Book by Arcionek
yee i’ve thought of this too and will likely add it eventually, same with “connector” nodes that have no “parent” node but rather always stretch from one node to another
Cool!
Thank you for being a great developer.