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@ralph
So im trying to recreate end of the line using sticknodes, and that requires syncing. Is there any tip top hunky dory way to do this efficiently or am I just gonna have to guess?
@ralph
So im trying to recreate end of the line using sticknodes, and that requires syncing. Is there any tip top hunky dory way to do this efficiently or am I just gonna have to guess?
What is end of line
Its a tf2 sfm short, here. https://m.youtube.com/watch?v=6aLjwVVNq4s
im actually unsure myself, some people create such well-synced music videos and video-recreations in SN but I think they’re sorcerers
I think the best way is to animate and try to guess the timing for the most part, then pull up the audio and play it as you play the animation (tweening off/no filters for the best lag-free experience to get timing accurate)
kinda ass-y but idk how else people do it, I’d like to know myself
Aight im gonna see what I can do, even if it is a painful process lol.
Yeah lol I did my Vegeta SSJB Evo Animation and I didn’t time it well with the music since the animation was too short. But I usually somehow do it somewhat perfectly when i edit in the music thru my editor. I just selected the part of the music i want and fit it in.