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@ralph As an extension of Epitaph’s breathe idea, there should be a “loop every so frames” for movieclips.
Say you made a eye blink, or have a button flashing. Normally if you wanted it to only loop after a couple frames you would have to spam frames, but due to the frame limit it isn’t very practical.
So if you wanted someone to blink every 3 seconds and you’re animating at 15fps, just set it to loop every 45 frames. You could set what animation frame you want the loop to start on which to end on.






My way of doing it that requires no coding.
1) Copy the movieclip at the spot you want it to be,
2) break it, so it doesnt flash anymore.
2) delete the movieclip at the frame you want it to flash again. (A.K.A Loop again)
5) paste the movieclip so its back to its original state
Not for everything you need a tool for, sometimes can be fixed by using tha brain
I mean sure, but fuck if that isn’t a process.
If there’s a more effective and less time consuming way for this to be implemented I’m pretty sure it should be implemented. If Ralph does implement this it’s more convenient for everyone including himself.
It takes 2 seconds, let me make an vid hold on
lmao @ that movieclip
i was gonna say i don’t think this method plays nice with tweening but actually maybe it does now that im seeing it in action properly
There is a faster way. Even better one.
Put the movieclip as single-frame. Make it blink easily by just changing the value at moment you want it to blink.
It aint that hard since, you usually just use max 3 frames to blink or smth
this is kinda like delays but for movieclips which i couldn’t add because of timing technical reasons with FPS and tweening combinations
however having it pause for FRAMES rather than SECONDS could be feasible