• Profile picture of Razerclaw

    Razerclaw 2020-02-24 05:06:50 UTC

    Here’s my entry:

    2
    • My freaking lord.

      2020-02-24 08:20:59 UTC 0
    • This is tweened fr and it’s still bad.

      2020-02-24 08:21:24 UTC 0
    • Their arms and legs feel like logs , the movements are slow and stop abruptly , I recommend trying to make the movements faster and the transition from each hit to the next should be smoother

      The spinning effect when the characters is quite bad , I recommend using the blur effect or if your using free version , make a square segemnt , put on top of the Character , and use opacity on it , cheap but good , and make the figure itself move back faster so it looks more like a hard hit that made him go flying , because the way you made it currently , he looks like a piece of paper flowing in the wind

      You should bend the characters limbs more such as with that electric punch was very stiff

      2020-02-24 13:07:37 UTC 0
    • Kinda decent but bad physics. Needs more FPS to it to make it seem more alive and more battle-y.

      Also, when you animate, if you’re in doubt of the physics of your animation, do the thing you’re animating. (For example I want to create a running or walking cycle. I do it in my room and then go over the steps to recreate something realistic.)

      I’ll second Showa here, your movements are stiff.

      The physics are quite… how do I say this… crappy. The way they move makes it look like they’re not human, they’re robotic. It’s as if its an animatronic and not a human.

      Don’t worry, we all start from here, but dedicate more time to fig-making and animating so you can improve.

      I remember my improvement coming naturally as I went to the province with my cousins.

      I haven’t used SN in a long time, but now that I’m using it, my animations look better than like, idfk, 2 years ago.

      I’ll commend you for a decent beat down scene though.

      tl;dr: I like the way you do the beatdown. The problem here is that your physics suck. Spend more time animating and you’ll do better.

      2020-02-24 13:30:51 UTC 0
    • @razerclaw look at these people’s feedback. Ur not gonna improve if you don’t listen to them. I’m fed up with people who don’t give a shit to feedback and just regard it as hate. And it’s not. I’m doing this for your own good sir.

      2020-02-25 08:47:19 UTC 1
    • I miss this little dude

      2020-07-12 22:29:04 UTC 0
    • 🥺

      2020-11-30 03:10:58 UTC 0
    • The OG Robert Adam

      @robkotykokso
      Say hi to your long lost brother

      2020-12-10 01:05:09 UTC 0