Dont always trace a figure
Maybe 2 or 3 times you can
I will give lessons out to you when I get a chance.
I dont do guns, but I can make melee
I can make stuff other than guns
But soon, guns will be done.
I’d say do some regular figures yknow, add some stuff to the figures, and keep in mind you have to CONTINUE practicing to master it, I mean once you master it you good, and maybe keep it simple sometimes too but then when you feel like you’ve advanced add some fleek onto the figs yknow and keep doin that til you get better and better, plus there is no end to your learning, you can always get better and better and better so the main key to making good figures is practice, and learning and being unique.
Thanks for @ing me lol.
So i usually actually just trace most of my best figures from the internet. Like my Dark Stardust and excalibur. Those which were most detailed and stuff. But some others were tweaked or inspired and actually original, not traced.
For me, I usually use different shapes to create my figures. But for traced weapons, i generally use more segments and the more essential nodes. My figure creation focusses on gradients a lot. There’s a lot to tell. Should I make tutorials on my youtube channel for this? Someone else asked help from me as well.
Well I also think experience is 30% but skills and methods are 70% of how your figure comes out. I always get better not by repeatedly making new figures without trying new things. Over the course of the 2 years i’ve been animating and stickfigure creation, I’ve been downloading other’s figures and learning their techniques.
@radon21
Tracing, starting out doing objects rather than people is a good idea
K thank
Can you help with with some good objects?
Sorry no
It’s fine
Not mentioning me?
I may remind you I made the 1-2nd vacuum cleaner..
Idk your metion
But can you help me?
I can
Thank
Dont always trace a figure
Maybe 2 or 3 times you can
I will give lessons out to you when I get a chance.
I dont do guns, but I can make melee
I can make stuff other than guns
But soon, guns will be done.
I’m gonna create my own soon i may upload it tomorrow if it’s good enough
I’d say do some regular figures yknow, add some stuff to the figures, and keep in mind you have to CONTINUE practicing to master it, I mean once you master it you good, and maybe keep it simple sometimes too but then when you feel like you’ve advanced add some fleek onto the figs yknow and keep doin that til you get better and better, plus there is no end to your learning, you can always get better and better and better so the main key to making good figures is practice, and learning and being unique.
What regular figs?
Regular goes under the following ” man with a shirt, a stick man with hair” Just wait tomorrow.
Oh k
i wish i knew how
Thanks for @ing me lol.
So i usually actually just trace most of my best figures from the internet. Like my Dark Stardust and excalibur. Those which were most detailed and stuff. But some others were tweaked or inspired and actually original, not traced.
For me, I usually use different shapes to create my figures. But for traced weapons, i generally use more segments and the more essential nodes. My figure creation focusses on gradients a lot. There’s a lot to tell. Should I make tutorials on my youtube channel for this? Someone else asked help from me as well.
Well I also think experience is 30% but skills and methods are 70% of how your figure comes out. I always get better not by repeatedly making new figures without trying new things. Over the course of the 2 years i’ve been animating and stickfigure creation, I’ve been downloading other’s figures and learning their techniques.
Sorry I Got Too Into It