• Profile picture of Ralph (Developer)

    Ralph (Developer)developercrusaderuc-voterfeatured-lvl1uc-winner-lvl3pro-noder 2020-04-26 22:41:51 UTC

    it’s that type of update time again!

    sry @arcionek, i really tried to not

    sry @ everyone else with custom skins

    9
    • gg. I guess I will try that sprite packer method I had in mind.

      Btw what’s changed to the atlas lol

      2020-04-27 00:54:09 UTC 1
      • Replying to: arcionekgg. I guess I will try that sprite packer method I had in mi

        Also waiting till I’ll be able to withdraw the minimum of 5$ from adfly throughout entire time. Year or more at this point-

        Adfly you suck

        2020-04-27 12:58:08 UTC 0
        • Replying to: arcionekAlso waiting till I'll be able to withdraw the minimum of 5

          u should have just done a real website with adsense

          2020-04-27 13:15:15 UTC 0
          • Replying to: Ralph (Developer)u should have just done a real website with adsense

            Wanted to at first but I got reply among the lines of “mate put more shit lmfao”

            2020-04-27 13:18:25 UTC 0
            • Replying to: arcionekWanted to at first but I got reply among the lines of "mate

              oh damn they screen like that now?

              lmao

              I mean, the site isn’t that bad, it’s got pages and everything

              do you know how many hits you get daily?

              2020-04-27 13:19:32 UTC 0
              • Replying to: Ralph (Developer)oh damn they screen like that now? lmao I mean, the site i

                Tbh I still have to like… Finish up the pages for old skins that I never got screenshots for which is like ffs-

                They are also out of date I just realised so I can’t even give them proper screenshots.

                Fuck-

                Procrastination 101

                2020-04-27 13:21:30 UTC 1
      • Replying to: arcionekgg. I guess I will try that sprite packer method I had in mi

        i could give you all the individual graphic files but idk how that would help

        unfortunately, the texture packer I use there’s no way to tell it to “yo keep the same damn layout just squeeze this little image over in the corner” – it runs an algorithm that ends up shuffling everything

        also so far it’s just 1 small button indicator for “long press”

        2020-04-27 13:14:58 UTC 0
        • Replying to: Ralph (Developer)i could give you all the individual graphic files but idk ho

          Oeuf. Also I remember u saying smth that I can use the text file and the atlas image to decompile sprites to invidual ones in sprite packer, then compress them all again. Which kinda was the thing I wanted to do.

          I’d just need the new sprite and new txt atlas file I guess and see how it works out

          2020-04-27 13:17:13 UTC 0
          • Replying to: arcionekOeuf. Also I remember u saying smth that I can use the text

            @arcionek okay good news I was able to just manually add the new images/coords to the atlas

            pro:
            “editing” the skin can keep the same layout, you just gotta modify the small square(s) of new image content

            con: old skins still work, technically, but they will simply be missing new visual elements

            I disable skins upon first start of 3.1.0 with a warning, but users can just turn old ones back on and not see the new stuff but w/e

            idk for how long I can keep this up, eventually i will likely need to just recompile the whole atlas but not now

            2020-04-29 16:58:50 UTC 0
        • Replying to: Ralph (Developer)i could give you all the individual graphic files but idk ho

          Hi
          I’m lost

          2020-04-27 22:28:34 UTC 1