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@ralph random suggestion that probably nobody cares about, but how does it sound for there to be able to be a “music” for the background of the animation?
Explanation:
A “music” file would be a sound file up to 4 minutes long or 3 mb big, and only one of these would be allowed to be imported per project (to save memory). This sound would play right from the very start of the animation and continue playing until the end of the animation. A looping function would also be neat if this suggestion ever gets added. To tell the difference between music and sound files, well, I remember once you said something about somethingsomething libgx or something having a 6 second limit on sounds because it considers things longer than that “music”? Such sounds could be the things imported. And to store the sounds for the project, a new “music” folder in the stick nodes folder of the SD card or wherever the flummery you got Stick Nodes installed.also @ralf pls fix






music has been on my todo list since like 2.0.4 it just keeps getting pushed aside because massive asspain to get that right
also @ the pic its probably your cache because i see the pic, it’ll fix itself eventually
that’s actually a pretty good idea
hey it’s me
hi
I was talking about the person who has no pfp on the thingy
oh, by the way, an OC is a stick figure for your profile picture, right?
No.
OC stands for Original Content, or Original Character
ok, thanks