Replying to:teo diggity danyou'd have to animate every distance
No I mean maybe a movieclip of him just making the throwing motion without the ball and a movieclip of the thing coming out of the ground. This can make it so that you can customize the distance.
With only 100 health for characters, and the general mobility of each characters, this move in it’s current state is incredibly weak, here’s an idea for a buff.
No cool down, and 3 variations close, moderate, and far. It’d be an effective set up move used for extra damage in combos rather than a good attack on it’s own
and if the character…
– isn’t in that exact spot
– can fly
– moves to the right a little
– jumps away
all that cooldown for nothing
but I guess it’s a cool move
My guess is that he can throw it different distances
you’d have to animate every distance
No I mean maybe a movieclip of him just making the throwing motion without the ball and a movieclip of the thing coming out of the ground. This can make it so that you can customize the distance.
It’s a tremor generator, it generates a small rumble to attract a Graboid.
Yup.
With only 100 health for characters, and the general mobility of each characters, this move in it’s current state is incredibly weak, here’s an idea for a buff.
No cool down, and 3 variations close, moderate, and far. It’d be an effective set up move used for extra damage in combos rather than a good attack on it’s own
I’ll edit the move to add tongues to grab people.