Replying to:Ralph (Developer)that's good
the latest update i had to revamp a lot of the
The export probably isn’t working either because the MB size. I had a project that went to max MB and when I did ANYTHING the app would freeze. So its either the MB or his/her device is trashy.
Replying to:Ralph (Developer)yeah unfortunately that's what happens when an app is using
Oof. That would happen to me. Just a few frames and the app notices the sound the app is like: “Oh mother fucker your trying to export with sounds? Not on my watch!” Then it’ll get to 100% before failing. But now thats fixed. Thanks ig. But yeah oof. Sucks to be that dude.
Chromebook is good.
that’s good
the latest update i had to revamp a lot of the sound-encoding stuff specifically bc chromebooks had a problem
it seemed to not affect anything else negatively but one dude is telling me his export isn’t working but nobody else is having a similar issue so
¯\_(ツ)_/¯
The export probably isn’t working either because the MB size. I had a project that went to max MB and when I did ANYTHING the app would freeze. So its either the MB or his/her device is trashy.
yeah unfortunately that’s what happens when an app is using all of its allotted memory (some devices can do 512MB others, not so much)
just gets freeze-y and crashes
in this case tho he literally sent me a vid of him exporting 4 frames and it wasn’t working, it was failing at the very end 100% lol
#how2program?
idk anything about coding but did you check if there was anything making the app crash?
lmao @ the suggestion
thanks but, yeah that’s step 1
there doesn’t seem to be anything wrong but, that’s the point of it being a bug – if it is a bug and not just his particular device being whacked out
it’s hidden and dumb and stupid
Oof. That would happen to me. Just a few frames and the app notices the sound the app is like: “Oh mother fucker your trying to export with sounds? Not on my watch!” Then it’ll get to 100% before failing. But now thats fixed. Thanks ig. But yeah oof. Sucks to be that dude.
lmao
android is fine
my stick
…
i don use sound
madman
…madwoman?
I came to realisation that I may have encountered exporting issue… Once. On some project. I just did old method export and it worked.
Dunno which project was it or smth. Maybe I was just imagining that happened and I never actually exported anything-
What is life
im talkin more with this new update bc i specifically replaced the ffmpeg libraries that do sound encoding
old/new method both use this for the sound encoding anyway to if it was a thing it would explode near 100% (when it does sounds) anyway
No not really, I have a File Manager app on my phone. But, thanks.