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Will this game be made with animations actual made within Sticknodes or animation resembling it?
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Ralph\’s CashDouken
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@Ralph this accurate?
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Replying to:
as long as the bags were filled with just bricks
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the lighting effect is clean
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So is this real gameplay from the game?
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if this is an animation thats impressive like i cant tell if its a game or not
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Replying to:
i posted this before i knew it was a game
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You might need knowledge of git, I barely have knowledge tho, so dw we can learn together
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Unreal Engine in 30ish Gigs
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Sorry i only work with Unity.
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I don’t have discord, but I would like to help!
Maybe not something like coding but maybe like extra help with balances and mechanics ect. -
I have no knowledge of making a game so I don’t know if I’ll be too useful. But I do want to say I hope this game comes out and so far it looks great! It’s nice to know others would like to learn and achieve this goal alongside you. Great job!
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From the looks of it, the sprites for the characters and some background elements are made in Sticknodes, and the background’s terrain itself is 3D modeled
Ok. How do they export the animations into the game though?
They export each frame of an animation (with all the character moves) as a transparent PNG, then combine it all into one spritesheet
after that, all thats left is just having the game engine display the correct sequence of frames through big brain coding